More specifically, reducing the total hours needed for a crop to grow to the next stage by up to two hours of in-game time, if at 100% moisture. Moisture levels above 50% gives a bonus to growth speed. Other solutions for creating moist farmland include daily watering using a watering can, or relying on rain in a rainy area. If the farmland is within 3 blocks of a water source block, it will be converted from dry to moist farmland.
Using a hoe + right mouse button on a soil block creates dry farmland. Each block of compost is created by sealing 64 rot in a barrel for 20 days. This dirt is an alternative farming option if terra preta cannot be located. Soil retains its fertility levels when blocks are gathered and placed elsewhere, so a good farming strategy is to hunt soil with high nutrient levels and bring it home.Ĭompost is a player generated soil type with nutrient levels of 65%. Soil and Farmland Naturally Generated Soilįour types of naturally occurring soil exist in the world at different fertility rates: barren 5%, low 25%, medium 50%, and high called terra preta 80%. Seeds can also be found in seed and farming loot vessels located in ruins - some crops can only be acquired this way. It is recommended to harvest all wild crops, regardless of growth stage, when out on a long journey, if the player foresees that they will not come the same way again. However, they will also revert back to growth stage 1 after fully grown, if they are not harvested before the next growth tick. Wild crops will grow, even when the chunks are not loaded, and their growth is not influenced by temperatures. Wild crops that are not mature do not always drop seeds when broken. Breaking these crops is essential for gathering seeds to plant crops. Wild crops are created during world generation and can be found all over the world in different climatic regions. A specialized tool, the hoe is required to convert soil into farmland. To begin farming, a player needs good soil and seeds to plant crops.